PSX on PSP Compatibility List
I buy stuff from Play Asia. So should you.
From TheGamersPress
This list is for any firmware version, just make sure you write in the notes what version you tested the game on.
Not sure what the Playstation ID is? Find it at the Sony Index!
Manuals for many of these games are available from PSXPSPManuals. The manuals are uploaded by fellow PSP gamers and are ready to be used on your PSP, if you are on 3.52 m33, make sure you have run the 3.52 Update 4 or they wont work..
Have any questions? Talk about it in The Forums.
Contents |
Notes
Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok.
Legend
- Name: The name of the game.
- PSX ID: The identification number used by Sony. Typically this is on the Playstation CD in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States.
- TV Type: This is the type of TV this game was made for. For example, Europe tends to use the PAL standard while the US and Japan uses NTSC.
- Manual (Y/N): NEW FIELD Is a manual available to download from PSXPSPManuals.com? If yes, then the link is provided. If no, and you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you.
- Notes: Any particular information that can help out. Please mention what pops version you tested the game on.
Numbers
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| 007 Racing | SLUS-01300 | NTSC-U | No | |
| 007 Tommorow never dies | SLUS-00975 | NTSC-U | Yes | |
| 3Xtreme | SCUS-94231 | NTSC-U | No | popsloader @ 3.71:boots and plays fine - by killergp123 |
| 40 Winks | SLUS-00874 | NTSC-U | No | Works fine on 3.71 and 3.90 Pops tested by Raymondgt08 |
O
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Oddworld Abe's Exoddus | SLUS-00710 | NTSC-U | Yes | Tested on 3.71 M33-3 by MonkeyJamboree. If you have some issues with sound use 3.40/3.51 pops. Works perfectly on 5.00 M33-3 with 5.01 patches. Videos work perfectly, stretch is perfect, and no hangtimes or anything, runs great. Tested by Roxas6662. |
| Oddworld Abe's Oddysee | SLUS-00190 | NTSC-U | Yes |
3.10 Works perfectly for use with 2 player ad-hoc mode under IRShell. Tested by Finstern |
| Ogre Battle | SLUS-00467 | PAL-E | Yes | Limited screen problem - no report on the NTSC versions
5.00 M33-4 Works perfectly. By XsilentX |
| Omega Boost | SCUS-94449 | NTSC-U | No | Tested on 3.71 M33-3 by MonkeyJamboree |
| One | SLUS-00469 | NTSC-U | No | 3.90: Hangs at boot - by 2PS. popsloader @ 3.71:boots and plays fine - by killergp123 5.00 M33-3 Works great! |
| One Piece Grand Battle 2 | SLPS-03408 | NTSC-J | No | 3.80 by 2PS. |
| One Piece Mansion | SLUS-01406 | NTSC-U | No | 3.90 by 2PS. |
| Overblood | SLUS-00464 | NTSC-U | Yes | 4.01 Pops works perfectly! No lag, no crashes. Played it all the way through. |
| Overboard | SLES-00865 | PAL-E | No | 5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more.sheriff |
P
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Pac-Man World: 20th Anniversary | SCES-00934 | PAL-E NTSC optional from in game menu |
No | Works on 3.90m33.Tested by Geoninja Hangs on load with 5.00M33-3. |
| Pandemonium! | SLUS-00232 | NTSC-U | No | Works perfect on 3.90m33.Tested by Knutsky UPDATE: Works perfect in 5.00M33-3. 5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody |
| Pandemonium 2 | SLUS-00578 | NTSC-U | No | Works perfect on 3.90m33. Tested by Knutsky Works perfect on 3.71 pops:Tested by REfan190 UPDATE: Works perfect in 5.00M33-3. |
| Panzer Bandit | SLPS-00899 | NTSC-J | No | Works on 3.52 through 4.01 by Edric777 |
| Panzer Front | SLES-03339 | PAL-E | No | 3.80 by 2PS. |
| ParanoiaScape | SLPS-01375 | NTSC-J | No | 3.80 by 2PS |
| Parappa The Rapper | SCUS-94183 | NTSC-U | No | Freezes on 4.01 |
| Parasite Eve | SLUS00662 | NTSC-U | Yes | 3.52 M33 and below Use psychospacefish's patch to combine both discs into one.
Note: If your ISO has been patched, it will only run on 3.52 or lower. Anything above freezes after PS logo. StormPooper 3.72 M33 From beginning to the end work perfectly. by chloe560 4.01 M33-2 Runs perfectly.* 5.00 M33-3 Used UltraISO to create 2 iso's or 2 bin's then merged into one eboot (either psx2psp 1.4 or RS-GUI PopStationMD v3.00 will be ok) but it needs Popsloader 5.00 installed in your mem stick and needs to be run under 4.01 pop - by Druids1974 |
| Parasite Eve 2 | SLUS-01042 | NTSC-U | Yes | SLPS-00025 must be used (on both discs) to get this to boot at all.
Room 5 and the Loft may be unlocked for a short while before you should be able to enter them (before obtaining the Master Key). Entering Room 5 without the Master Key leads to some kind of rendering test room with no textures (may be worth a look, but don't save after entering). Entering either room will cause Room 6 to be locked later on, which makes it impossible to continue the game if the huge ANMC in Dryfield smashes the walkway. To proceed to Disc 2, save game immediately after defeating Number 9 in Dryfield, save game in Douglas's trailer or Motel Room 6 and reload using Disc 2. Reloading in Motel Lobby freezes at loading screen. 3.10 Pops Works perfectly as single disc eboot. No FMV glitches. 3.11 Pops Works perfectly as single disc eboot. No FMV glitches. 3.30 Pops Opening the map with the select button sometimes causes corrupt graphics requiring a reset to fix. 3.40 Pops Playable, but the FMV's are glitchy. 3.52 M33-4 Freezes at the publisher screen. 3.71 M33-2 Freezes at the publisher screen. 4.01: Use GameID SLPS02480 4.01 M33 I used the games own GameID and it seems to work fine so far (2 hours). 5.00 M33-3 Doesn't work. 5.00 M33-6: Works just fine on single disc eboot. Currently on disc 2 so I have to test a multi-disc eboot with psx2psp using game ID SLPS-02480 and pops 4.01. Have fun!! :P 5.00 M33-6 Will not boot using pops from flash but works fine with pops 4.01, fast disc-load, as multi-disc eboot as mentioned above. Small graphical error with Kyle floating in the air during dialogue after SDI system fires on the bunker, but I think that was on disc as well. -Azure Fang PSP-3K with 5.03 GEN-A via ChickHEN SLPS-00025 would only work as a single disc eboot with pops 3.10/3.11. No FMV glitches, but I was caught out by the Motel Room 6 glitch mentioned above (even though I didn't enter room 5 or the loft prior to that). Froze once when using Combustion and occasionally wouldn't recognise memory card as well. Experimented for a while and found that SLPS-02480 worked as a multi-disc eboot on pops 4.01 IF compression (converted with PSX2PSP 1.4) was low. At level 9, froze at Square EA screen (level 1 still compressed to 23% anyway, the same as level 9). If disc speed is on high, this can cause the publisher screen freeze (and possibly hang when loading rooms as well). Played through first disc so far and swapped to disc 2 without any problems. Will update when (if) game is completed. With regards to the Motel Room 6 glitch, I recommend saving in the MIST garage before you leave for Dryfield. Upon arrival, go up to Motel Room 6. If it lets you enter, your game's borked as you won't get the cut-scene with Douglas in the garage and won't receive the key to the room. After the fight with the huge ANMC you'll be trapped upstairs. Reload from the MIST garage and try again. - Gojiratron Note for home rips: Some US copies of disc 2 (SLUS-01055) use intentional bad sector copy protection which will abort some tools like Alcohol 120% with an unexpected/unrecoverable read error. If you run into this issue use CloneCD to create the .img for conversion. Completed raw playthrough, full + Pierce scenario, no problems. Will update if anything arises during future/secondary mode playthroughs - Azure Fang |
| Parasite Eve 2 | SLES-02558 | PAL-E | No | ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection.
3.40 POPS: Playable. Use SLPS-00025 to avoid publisher screen freeze. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is retry. ~NXMT 3.90: Freezes at publisher screen. ~NXMT 4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL]. |
| Patriotic Pinball | SLUS-01539 | NTSC-U | No | 4.01: Runs fine - by 2PS 3.80: Slow loading times - by 2PS |
| Penny Racers | SCES-00391 | PAL-E | No | |
| Pepsiman | SLPS-01762 | NTSC-J | No | 3.90 by 2PS. From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008 |
| Persona | SLUS-00339 | NTSC-U | Yes | Freezes on the first loading screen with 4.01 and 5.01m33-3. Works fine on 5.01m33-6. 3.71 seems to be working fine. |
| Persona 2:Eternal Punishment | SLUS-01158 | NTSC-U | No | Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often.
5.00m33-3 with GameID SLPS-02100 Creat ISO with UltraISO and eboot.pbp with RS-GUI Popstation MD 3.00. Then run game with Popsloader 5.00 and with 3.71pop and everything will be OK. |
| Persona 2:Innocent Sin | SLPS-02100 | NTSC-J | No | An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky
Tested on 4.01 m33-2 maybe slowdown a bit for some time, but still work. no bug, no freeze so far. |
| PGA Tour'98 | SLUS-00517 | NTSC-U | No | 3.80 by 2PS |
| Philosoma | SCES-00059 | PAL-E | No | 3.90 by 2PS. |
| Pikinya! EX | SLPS-01345 | NTSC-J | No | 3.80 by 2PS |
| Pinobee | SLUS-01494 | NTSC-U | No | 3.80 by 2PS |
| Pipe Dreams 3D | SLUS-01409 | NTSC-U | No | 3.80 by 2PS |
| Pitball | SLUS-00146 | NTSC-U | No | 3.80 by 2PS |
| Pitfall 3D: Beyond the Jungle | SLUS-00254 | NTSC-U | No | Works fine on 5.00 M33-3 |
| PO'ed | SLUS-00097 | NTSC-U | No | 3.80 by 2PS |
| Pocket Fighter | SLUS-00653 | NTSC-U | Yes | Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know. UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and 3.72, 3.71, and 3.80 all still freeze randomly. UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario |
| Pocket Fighter | SLES-01378 | PAL | No | 5.00-M33-3: Runs much like the US version did before 5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas. |
| Point Blank | SCES-00886 | PAL-E | No | |
| Point Blank 3 | SLUS-01354 | NTSC-U | No | |
| Polaris Snowcross | SLUS-01033 | NTSC-U | No | 5.00 M33-6 Tested by Roxas6662 |
| Policenauts | SLPS-00215 - SLPS-00216 | NTSC-J | No | 5.00m33-6: Works perfectly (English patched). Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS 4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky 5.03 GEN-C: Same as 5.00 :D |
| Populous: The Beginning | SLUS-00277 | NTSC-U | No | Tested on 3.40 OE-A, works great. |
| Populous: The Beginning | SLES-01760 | [E] | X | 5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! - Anarchy4_20 |
| Porsche Challenge | SCUS-94187 | NTSC-U | No | |
| Power Move Pro Wrestling | SLUS-00408 | NTSC-U | No | Use pops 3.51 or less if you have sound problems. 5.00-4 - no music. |
| Power Rangers Zeo - Full Tilt Battle Pinball | SLUS-00256 | NTSC-U | No | testingsomegames: So far, works perfect on 5.00 |
| Power Serve Tennis 3D | SLUS-00105 | NTSC-U | No | 3.80 by 2PS. |
| Power Shovel | SLUS-01343 | NTSC-U | No | 3.80 by 2PS |
| Poy Poy | SLUS-00486 | NTSC-U | No | |
| Poy Poy 2 | SLUS-00486 | NTSC-J | No | |
| Primal Rage | SLUS-00126 | NTSC-U | No | Game works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey. |
| Prismland Story | SLES-03284 | PAL-E | No | 3.80 by 2PS. |
| Pro Pinball - The Web | SLUS-00371 | NTSC-U | No | 3.01-4.01: Hangs on Interplay logo screen - by 2PS. |
| Pro Pinball - Timeshock! | SLUS-00639 | NTSC-U | No | 3.01-4.01: Hangs on Interplay logo screen - by 2PS. |
| Professional Underground League of Pain | SCUS-94551 | NTSC-U | No | Main Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto |
| Project Overkill | SLUS-00045 | NTSC-U | No | |
| Psychic Detective | SLUS-00165 | NTSC-U | No | Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS |
| Pukunpa: Joshikouki no Houkago | SLPS-00409 | NTSC-J | No | 3.80 by 2PS. |
| Puyo Puyo: Tsuu Ketteiban | SLPS-00530 | NTSC-J | No | 4.01 by 2PS |
| Puzzle Arena Toshinden | SLPS-00879 | NTSC-J | No | 3.90 by 2PS |
| Puzzle Star Sweep | SLUS-01307 | NTSC-U | No | 3.80 by 2PS |
Q
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Qix Neo | SLUS-01561 | NTSC-U | No | 3.80 by 2PS. |
| Quake 2 | SLUS-00757 | NTSC-U | No | Graphics and sound are GOOD! After re-mapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey. |
R
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Racing Lagoon | SLPS-02038 | NTSC-J | No | 3.72 Pops - works perfectly - EasySan |
| Raiden DX | SCPS-45019 | NTSC-J | No | 3.90: SLPS-00728 by 2PS |
| Raiden Project (Anniversary Edition) | SCUS-94402 | NTSC-U | No | 3.90: Also works on PAL (SLES-00051) - by 2PS. |
| Rainbow Six: Lone Wolf | SLUS-01473 | NTSC-U | No | |
| Rakugaki Showtime | SLPM-86272 | NTSC-J | No | 3.80 by 2PS. 4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook. |
| Rally Cross | SCUS-94308 | NTSC-U | No | Tested on 3.52 M33-4 by GamerbyDesign |
| Rally De Europe | SLPS-02679 | NTSC-J | No | |
| Rampage Through Time | SLUS-01065 | NTSC-U | No | 3.90: Runs fine - 2PS 3.80: Freezes once in-game/demo - 2PS |
| Ranma 1/2 Renaissance | SLPS-00522 | NTSC-J | No | |
| Rapid Reload | SCES-0004 | PAL-E | No | 3.90 by 2PS |
| Ray Tracers | SLUS-00534 | NTSC-U | No | |
| RayCrisis: Series Termination | SLUS-01217 | NTSC-U | Yes | 3.90 by 2PS |
| Rayman | SLUS-00005 | NTSC-U | Yes | working fine on 4.01m33-2 w/ pops original flash -Xzbit |
| Rayman | SLES-00049 | PAL-E | No | Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide. |
| Rayman 2 | SLUS01235 | NTSC-U | No | Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes. |
| Raystorm | SLUS-00482 | NTSC-U | No | 3.90: J (SLPS-00678) by 2PS. 5.00 works perfectly, tested it for about half an hour - DebugJunky |
| RC Helicopter | SLUS-01376 | NTSC-U | No | 3.90 by 2PS |
| RC Revenge | SLUS-01168 | NTSC-U | No | |
| Ready 2 Rumble Boxing | SLUS-00857 | NTSC-U | No | |
| Ready 2 Rumble Boxing: Round 2 | SLUS-01147 | NTSC-U | No | 3.90 by 2PS |
| Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind | SLPM-86085 | NTSC-J | No | 3.80 by 2PS |
| Red Asphalt (Rock 'n Roll Racing II) | SLUS-00282 | NTSC-U | No | 3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro
3.80: Unable to get pass options/selection screen - by 2PS. 5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro |
| Resident Evil | SLUS-00170 | NTSC-U | No | Works well 3.71. Some sound glitches. Tested by SephirothX
5.00 M33-3 Works fine so far (3 hours) |
| Resident Evil | SLES-00200 | PAL-E | No | 5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash |
| Resident Evil: Director's Cut | SLUS-00551 | NTSC-U | Yes | Works perfectly 3.40. Tested by SephirothX.
3.52: Playable. ~NXMT 3.71: Playable. ~NXMT 5.00 M33-6: Playable. - LiquidSnakE 5.00 M33-6 using default game id plus 4.01 pops game plays flawlessly from beginning to end with no issues. sheriff |
| Resident Evil: Director's Cut | SLES-00969 | PAL-E | Yes | |
| Resident Evil 2 | SLUS-00421 | NTSC-U | Yes | 3.40/3.52: SLPS-01222 MUST be set as the Game ID.
3.71: Disc 1 reported to work if you use the GameID SLPS-01510, however disc 2 freezes at police station. 3.80: Both disk 1 and 2 work perfectly using SLPS-01222 again. Tested by Cheska. During the train boss battle with Birkin on Claire Scenario B the game will freeze if you stay too close to the train door-solution: go to the opposite side of the train and fight him there, once the battle is over there is no danger of freezing(Note: this is on a two eboot none multi disc version it may be different on multi disc.) Tested by REfan190 3.90: Both disk 1 and 2 freeze at Violence Warning screen on SLPS-01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510, but B Scenarios freeze at random points when going up stairs or ladders in the police station. 5.50GEND-2 pops 4.01 using psx2psp to create single eboot changed game id and main game ID to SLPS-01222 and works without a flaw woot!! cw cheat works with it as well in the cheatpops db file change game id to whatever cwcheat shows for the game. -->> upgraded to 5.50GENd-3 and still working flawlessly Whitetiger2695 5.00 M33-6/5.50 GEN-B2: Before getting crazy trying to make this game to work correctly (like me! :P), just look my observation about it at the 'Resident Evil 2: Dual Shock Edition NTSC-U' bellow. I'm sure it will be very usefull! ;) - joe1310 CFW Enabler 3.51: joe1310's way works! |
| Resident Evil 2 | SLES-00972 | PAL-E | Yes | The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3. |
| Resident Evil 2: Dual Shock Edition | SLUS-00748 | NTSC-U | No | 3.52: Works perfectly - Use SLPS-01222 - by 2PS
3.72: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). - LiquidSnakE 3.80/.90: Crashes at violence warning screen even when using SLPS-01222 - use other fw (3.52) - by 2PS 3.80: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). - LiquidSnakE 3.80: My multidisc eboot (with SLPS01222 as the main ID and both discs IDs) gets past the violence warning screen on both discs and works awesome, I made mine with popstation_md and disc images of the dual shock edition - DebugJunky 3.90: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). - LiquidSnakE 4.01: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). - LiquidSnakE 4.01M33-2: (tested on PSP 'Fat') Freezes after entering the Police Station. Use Game ID: SLPS-01222 and Popsloader to emulate 3.25 and everything will work fine. By, Caustic Paradox 5.00 M33-6: Works Fine (used multidisc eboot that I created myself using PSX2PSP v1.4.2 and SLPS-01222 and pops 3.9). - xFrostx 5.00 M33-6/5.50 GEN-B2: Works very fine, exactly as xFrostx said, BUT there is a VERY IMPORTANT MISSING DETAIL that it cost me a lot of time! Here it is: To prevent the game to freeze at violence warning screen, when creating the EBOOT.PBP file DO NOT FORGET to change each one of the disks IDs TOGETHER WITH the Main Game ID! To make it easier, just follow this: before clicking the 'Convert' button at the 'whatever-program-you-are-using' interface, make sure you have changed the Main Game ID to SLPS-01222, the Disk #1 (Leon) ID to SLPS-01222 and finally, the Disk #2 (Claire) ID to SLPS-01223. My advice: use PSX2PSP v1.4.2 to do this, as far I know, no other program allows you to adjust the IDs like this one. If you bypass this step or change only the Main Game ID, the game will freeze at the violence warning screen for sure! I'm using firmware 5.00 M33-6, with POPsloader 3.90 and the game is running flawless now! By the way, this same information is also valid to the RE2 without Dual Shock support. Enjoy the game! ;) - Updated Info: I've updated my PSP to 5.50 GEN-B2 and still works very fine. Don't worry, be happy! :D - joe1310 Works great on 5.50 Gen-D3, running pops 3.90 as said above, got past the police station aswel, i named the leon disc and tagged it with main game id 01222, and the same for the game id changing it to 01222, not too sure about clares disc havent got that far, if im reading the details above right you have to name the main game id 01222 and the game id 01223 for her disc, ive made the eboot but waiting to finish disc 1 then ill report back if disc 2 sticks or freezes anywhere, also alot of people were having problems gettin the cwcheat to work with dual shock version, i too had problems, it took me 2 full days to figure it out the game saved in the database already isnt working with nstc versions of this game so you think change the game id to SLPS_01222 will help, it doesnt,what i done was downloaded the latest cwcheat database from their site and edited it with cwcheat editor deleting all resident evil 2 entrys and create my own new entry with the same details that came up when the cheats didnt work,its a little complicated talking about it here, if any of you want the new database, email me, if anyone needs help on it then contact me by my email, h34dc4s3_r3lo4d3d@hotmail.com, ENJOY!!! h34dc4s3 (UPDATE) Clare disc works also and have gotten cheats to work aswel, i only added a few cheats for clares disc, its not that hard to add the cheats using the cheat databae editor,as ive said above if you need the cheat database just email me. ENJOY!!! 5.50 GEN-D:</b> still freezes at police station when using SLPS-01222 and 3.90 pops - VEnDeTtA bOy 5.03 MHU (CFWEn 3.51): Game freezes at warning screen with popsloader 3.72 using SLPS-01222. Any other popsloader will either freeze the PSP or cause the game to not start. - rtyu12 5.50 GEN-D, pops 3.70 & 3.90. Game doesn't load at all. I tryed what joe1310 says above(about changing the ID for both disk) and also tryed with a miltidisk eboot, but nothing seems to work. Bring us a little light here anyone. Xandro. 5.00 m33-6:slim psp game play's perfectly through both leon and claires discs using pops 3.40 plus game id SLPS-01222 also setting disc speed to fast. (the only problem was a bit of slowdown when using the machine gun with claire playing the arranged game).sheriff. |
| Resident Evil 3: Nemesis | SLUS-00923 | Yes | 5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could - in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)- Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which could come in handy. Keep a copy and you won't have to worry about that problem next time. Important! Use SLPS-01222 (BioHazard 2 Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of going directly to the alley, go back to the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes. 4.01m33-2: freezes when open chest use SLPS-01222 (BioHazard 2 Game ID) - by gameoke.
3.90 Works fine so far (1 hour) 4.01m33-2 with Popsloader 3.40 works fine, but freezes after Clock Tower - by ZosKiaCvltvs1992 on 5.00m33-6 using 3.52 pops with game id SLPS-01222, i experienced random freezes while playing the "NEXT GAME" - by johnyboy727 Works flawless!Game-id SLPS-01222, firmware 5.00 M33-3, and pops 3.40. Got a complete game and well though a second - Arkuni // Important note: It works, just finished the game (POPS 3.40 on Firmware 5.50 GEN-B2), BUT it works only if Game-ID AND Save-ID is SLPS-01222! If you use PSX2PSP 1.4 to alter the Save-ID so you can have RE 2 and 3 (both need the Biohazard 2-ID to work) together on the same Memory Stick without one screwing up the other's Saves, RE 3 will be broken in the process and lock up at the church! - LiquidSnakE 5.00 M33-6: Black screen after intro. Happens if you use SLPS-02300 (japanese Game-ID of Biohazard 3: Last Escape) as well. Tried out some POPS, 3.40 worked good, but freezes after the hospital when you're entering the church with Carlos. - LiquidSnakE 5.00 M33-6: use id SLUS-00923 and Zinga's Simple Popstation GUI 3 beta,Once you encounter black screen after intro, press "Home" button then press again to return to game, Main menu screen will appear - jmtstan 5.00 M33-6 GAME-ID: SLUS-00923 [POPS 3.90] ... NO BLACK SCREEN ON BOOT!!. GAME STARTS PERFECTLY. EBOOT Compiled Using PSX2PSP v1.4.2 - Freezes up at the beginning text, after video sequences when she is saying "this is my last chance...blah blah". If you want to get this to work, use the technique described at the top of this row. - Anarchy4_20 3.40 pops on a 5.00 m33-6 psp is working great so far (half an hour of testing only) using SLPS 01223 - I used 01223 (the Claire disc ID) instead of 01222 so that my save files would come up seperate to those of resi 2 (I used the SLPS 01222 ID on resi 2) and so that the the savedata wouldn't use the default gameID name, which happens when multiple games share the same ID - DebugJunky 5.50 Prometheus*5.50 Gen-D3* Works flawless running it on Pop 3.10. Few freezes here and there just make sure u save ur game each time u get. I use the save anywhere cheat just in case it does freeze. But a simple restart of the game should fix the issue. Use the SLPS-01222 id when creating the eboot. Almost to the end as we speak got past the violence warning screen and the clock tower issue. PSP3000 with 5.03 GEN-B via ChickHEN It seems to work with the Biohazard 2 SLPS-01222 ID and POPS 3.90, works fine so far(1-2hours aprox).-Chukymaster |
|
| Resident Evil 3: Nemesis | SLES-02529 | PAL-E | Yes | Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX |
| Resident Evil: Survivor | SLUS-01087 | NTSC-U | No | Works perfectly 3.40, 3.71 & 3.90. Tested by SephirothX 5.00 M33-3 Seems to work fine. |
| Resident Evil: Survivor | SLES-02732 | PAL-E | No | 3.90: Apart from minor screen clipping at the bottom, game is fully playable. ~NXMT |
| Re-Volt | SLES-01973 | PAL-E | No | |
| Return Fire | SLUS-00184 | NTSC-U | No | 3.80 by 2PS |
| Rhapsody: A Musical Adventure | SLUS-01073 | NTSC-U | No | Works fine using 5.00 m33-6 using 4.01 Popsloader.
Doesn't work with 3.72 Popsloader. |
| Ridge Racer (Greatest Hits) | SLUS-00540 | NTSC-U | No | Tested on 3.71 M33-2 |
| Ridge Racer | SCES-00001 | PAL-E | No | Screen clipping at bottom |
| Ridge Racer 2 (A.K.A. Revolution) | SLUS-00214 | NTSC-U | No | Tested on 3.71 M33-2 |
| Ridge Racer 3 (A.K.A. Rage Racer) | SLUS-00403 | NTSC-U | No | Tested on 3.71 M33-2 |
| Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4) | SLUS-00797 | NTSC-U | No |
Tested on 3.71 M33-2 4.01: Playable. - LiquidSnakE 5.00 M33-6: Playable. - LiquidSnakE |
| Ridge Racer High Definition Edition (RR Type 4 Bonus Disc) | SLUS-90049 | NTSC-U | No | Tested on 3.71 M33-2; hangs at the Namco logo |
| Rival Schools: United by Fate (Arcade Disc) | SLUS-00681 | NTSC-U | Yes | 5.00 M33-6 Works great, Made with PSX2PSP 1.4.2
|
| Rival Schools: United by Fate (Evolution Disc) | SLUS-00771 | NTSC-U | Yes | 5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2 |
| Riven: The Sequel to MYST | SLUS-00535 | NTSC-U | No | note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game.
4.01 M33-2 Working, but it may crash in a VERY few select points if you try skipping a cutscene. There's a LOT of video in this. The cutscenes are also very short so there's USUALLY no problem in letting them play, but if the game freezes, try not skipping that cutscene next time. 5.00 M33-4 Working here, too |
| Road Rash | SLUS-00035 | NTSC-U | No | 3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662 |
| Road Rash 3D | SLUS-00524 | NTSC-U | Yes | 3.52 POPS: Certain songs will freeze the game. ~NXMT
3.71 pops: got past loading screen and played a race. so far so good. -theydidntnameme 3.72 POPS: Locks up at the initial loading screen (The progress bar will loop endlessly). ~NXMT 4.01: Locks up at the initial loading screen (The progress bar will loop endlessly). ~NXMT 5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper. |
| Road Rash Jailbreak | SLUS-01053 | NTSC-U | No | 5.00 m33-6 Works -Piratesmack |
| Robo-Pit | SLUS-00316 | NTSC-U | No | 5.00 m33-6: runs fine -theydidntnameme |
| Robo-Pit 2 | SLUS-01563 | NTSC-U | No | 5.00 m33-6: runs fine -theydidntnameme |
| Rock'em Sock'em Robots Arena | SLUS-01124 | NTSC-U | No | 3.80 by 2PS |
| Rockman X3 | SLPS-00283 | NTSC-J | No | Work fine with popsloader to pops 3.52 and use Fast Disc speed |
| Rockman X4 | SLPS-00902 | NTSC-J | No | 3.90 by SleepyMan |
| Rockman X5 | SLPM-86666 | NTSC-J | No | |
| Roll Away/Kula World | SLUS-00724 | NTSC-U | No | Works fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy |
| Rollcage | SLUS-00800 | NTSC-U | No | 3.90: PAL (SLES-00539) by 2PS. 3.90 pops SLUS-00800 works with music. by Killy |
| Rollcage - Stage II | SLUS-00867 | NTSC-U | No | Does not boot at all. (3.90 M33) 5.00 M33-4 and every pops: infinite loop on PS logo. by Killy |
| Romance of the Three Kingdoms IV: Wall of Fire | SLUS-00195 | NTSC-U | No | 3.90: Playable. ~NXMT |
| Romance of the Three Kingdoms VI: Awakening of the Dragon | SLUS-00918 | NTSC-U | No | 3.71: FMV's have no sound. Everything else works fine. ~NXMT
3.90: FMV's have no sound. Everything else works fine. ~NXMT 4.01 : FMV's have sound. everything works perfect. - By Haruhi91 PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91 |
| Rox | SLES-04069 | PAL-E | No | 3.80 by 2PS. |
| RPG Maker | SLUS-00640 | NTSC-U | No | 3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662 |
| R-Types | SLUS-00753 | NTSC-U | No | Works on 3.10OE-A' No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
| R-Type Delta | SLUS-00877 | NTSC-U | No | No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
| R-Type Delta | SLPS-01688 | NTSC-J | No | 5.00 M33-3 Works fine. |
| Running Wild | SCUS-94272 | NTSC-U | No |
S
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Saga Frontier | SCUS-94230 | NTSC-U | Yes | May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A.
5.00m33-3 Works flawlessly - by Druids1974 |
| Saga Frontier 2 | SLUS-00933 | NTSC-U | No | Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2. My first Duel loaded just fine on 4.01 M33-2 5.00m33-3 Works flawlessly - by Druids1974 |
| Saiyuki: Journey West | SLUS-01381 | NTSC-U | No | 3.71 pops works fine -Xzbit
5.00m33-3 Works flawlessly - by Druids1974 |
| Samurai Deeper Kyo | SLPS-03506 | NTSC-J | No | 3.80 by 2PS |
| Samurai Shodown: Warriors Rage | SLPM-86345 | NTSC-J | No | Also known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba |
| Samurai Shodown: Warriors Rage | SLUS-01039 | NTSC-U | No | 3.80 by 2PS |
| SD Gundam G Generation F | SLPS-02900 | NTSC-J | No | 3.90 by SleepyMan |
| Sentient | SCUS-94110 | NTSC-U | No | |
| Sentinel Returns | SLUS-00604 | NTSC-U | No | 3.80 by 2PS |
| Sexy Parodius | SLPM-86009 | NTSC-J | No | |
| Shadow Madness | SLUS-00468 | NTSC-U | No | 5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression.
Single disc eboots suffer the same problems as multi on pops higher than 3.11, function fine with pops 3.11 and under, but anything under 3.11 causes some sound problems. Issue with single disc eboots is that this game requires constant disc changes rather than a permanent swap after progressing far enough in the game and doesn't allow save at disc change screens. Unless a fix for multi-disc can be found, PSP play of this game is not feasible - Azure Fang |
| Shadow Man | SLUS-00895 | NTSC-U | Yes | Working, but slow (like on PSX) |
| Shaolin | SLES-01658 | PAL-E | Yes | 3.80 Runs ok but crashes when coming out of options menu - by 2PS |
| Sheep Dog and Wolf | SLES-02895 | PAL-E | No | Voice acting can be off, on 5.00M33-6 has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas. |
| Shipwreckers! | SLUS00558 | NTSC-U | No | 3.71: flawless -theydidntnameme |
| Shura No Mon | SLPS-01202 | NTSC-J | No | 4.01 by 2PS |
| Silhouette Mirage | SLUS-00728 | NTSC-U | No | 3.90 by 2PS. |
| Silent Bomber | SLUS-00902 | NTSC-U | No | 3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS |
| Silent Hill | SLUS-00707 | NTSC-U | Yes | No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Works fine on 3.90 M33-3. ~NXMT Works Flawless on 5.00 M33-4.Completed game. Tested by Corpse. Perfect on 5.00 M33-6 Tested by Roxas6662 Confirmed to be perfect on 5.00 M33-6, although there will be some occasional minor slowdown unless the disc speed is set to "Fast." 5.50 MHU Work fine. -Shazam
|
| Silent Hill | SLES-01514 | PAL-E | Yes | Tested on Firmware 3.40 OE-A by dvdchas |
| Silverload | SLUS-00050 | NTSC-U | No | 3.80 by 2PS |
| Sim City 2000 | SLUS-00113 | NTSC-U | No | 5.00m33-6 it is playable, but it lags a little - D3dGrlsDntS4yN0 Does not work on CFW 5.50 Prometheus for PSP-1000-2000. - GamerbyDesign |
Simpsons Wrestling | SLUS-01227 | NTSC-U | Yes |
| Skeleton Warriors | SLUS-00209 | NTSC-U | No | 3.80 by 2PS No Errors on 3.71 M33-3. Tested by MonkeyJamboree |
| Skullmonkeys | SLES-01090 | PAL-E | No | 5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas. |
| Skullmonkeys | SLUS-00601 | NTSC-U | No | 4.01/5.00: Same issue applies as with 3.71 M33-3. 3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree |
| Slap Happy Rhythm Busters | SLPS-02789 | NTSC-J | No | 3.90 by 2PS. |
| Slayers Royal | SLPS-01363 | NTSC-J | No | 5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas |
| Slayers Wonderful | SLPS-01599 | NTSC-J | No | 5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas |
| Sled Storm | SLPS-00955 | NTSC-U | No | 3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game. |
| Smash Court 3 | SLPS-03001 | NTSC-J | No | 3.90 by 2PS. |
| Smurfs, The | SLES-01749 | PAL-E | No | 5.00 M33-6: Runs great. - by bosshunter |
| Sniper, The (Simple 1500 Series Vol.056) | SLPM-86762 | NTSC-J | No | 4.01 by 2PS |
| Snobow Kids Plus | SLPS-01823 | NTSC-J | No | 5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on on-screen. - LiquidSnakE |
| Spec Ops - Ranger Elite | SLUS-01299 | NTSC-U | Yes | Unknown |
| Speedball 2100 | SLUS-01218 | NTSC-U | No | Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions. |
| Sonic Wings Special | SLPS-00307 | NTSC-J | No | 3.80 by 2PS |
| Soukyuu Gurentai - Oubushutsugeki AKA Terra Diver | SLPS-01172 | NTSC-J | No | 3.10: works perfect 3.71: black screen with sound after character selection 3.90: black screen with sound after character selection |
| Soul Blade | SLUS-00240 | NTSC-U | Yes | Not at fullspeed, Crashes at 2nd stage (3.51 update: Now runs at fullspeed, 2nd-stage bug fixed. Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 increases compatibility, but re-introduces slowdown.) |
| Soul Blade | SCES-00577 | PAL-E | No | Screen Offset due to PAL, but not severe, Fullspeed (3.51 update: Screen centering fixed, Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.) |
Soul Edge | SLPS-00555 | NTSC-J | Yes | Fullspeed (Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707. |
| Soul Of The Samurai | SLUS-00822 | NTSC-U | No | 3.90: No problems, dojo-crash bypassed! - by 2PS 3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS |
| South Park | SLES-02158 | PAL-E | No | |
| South Park Rally | SLUS-00984 | NTSC-U | No | 4.01: works flawlessly. No music in 5.00 M33-6, use 4.01 instead |
| Soviet Strike | SLUS-00061 | NTSC-U | No | 3.90 by 2PS. Tested on 3.52 M33 by GamerbyDesign |
| Speed Freaks | SCES-01763 | PAL-E | No | |
| Speed Racer | SLUS-00613 | NTSC-U | No | 3.90 by 2PS. |
| Spider - The Video Game | SLUS-00230 | NTSC-U | No | 3.80 by 2PS |
| Spider-Man | SLUS-00875 | NTSC-U | Yes | |
| Spiderman 2 - Enter Electro | SLUS-01378 | NTSC-U | No | Sound and video seem fine, tested in 3.71 M33-3 by Don Roberto |
| Spin Jam | SLUS-01250 | NTSC-U | No | 3.80 by 2PS. |
| Spongebob Squarepants Supersponge | SLUS-01352 | NTSC-U | No | 3.71 & above: constantly lags; 3.03 works flawlessly |
| Spyro The Dragon | SCUS-94228 | NTSC-U | Yes | cutscene sound out of sync, screen offset slightly UPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree |
| Spyro 2: Gateway to Glimmer | SCES-02104 | PAL-M5 | Yes | Seems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start. |
| Spyro 2: Ripto's Rage | SCUS-94425 | NTSC-U | Yes | The voiceovers sometimes drop out |
| Spyro 3: Year of the Dragon | SCUS-94467 | NTSC-U | Yes | Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX. Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release. 5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions. |
| Stahlfeder | SLPS-00162 | NTSC-J | No | 3.90 by 2PS |
| Star Gladiator | SLPS-00539 | NTSC-J | No | 3.80 (SLUS-00372) by 2PS |
| Star Ocean: The Second Story | SCUS-94421 | NTSC-U | Yes | Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on! 5.50 GEN D-3 using psx2psp for single eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws. |
Star Sweep | SLPS-01040 | NTSC-J | No | 3.80 by 2PS |
| Star Wars: Dark Forces | SLUS-00297 | NTSC-U | No | Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture. |
| Star Wars - Demolition | SLUS-01183 | NTSC-U | No | 5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho |
| Star Wars Episodio 1: La Amenaza Fantasma | SLES-02038 | PAL-ESP | No | Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen.
Fixing the ISO (riping zanzibar.000 with a empty file) and with original ID shows loading screen but freezes with a black screen when it ends. Fixing it and changing the ID to SLPS01222 shows very graphical issues and a hang when finished loading. All tests with Pops 3.52 on 5.00 M33-6 - by largeroliker |
| Star Wars Episode 1: The Phantom Menace | SLUS-00884 | NTSC-U | No | Does not work on 5.00M33. Freezes right after Playstation logo screen. Tested by Watsonator117 |
| Star Wars: Masters of Teras Kasi | SCUS-00562 | NTSC-U | No | Extreme graphical problems 3.02. Tested by SephirothX
5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho. |
| Star Wars - Rebel Assault II | SLUS-00381 | NTSC-U | No | 5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho |
| Starblade Alpha | SLUS-00057 | NTSC-U | No | 3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS.
Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level. |
| Starfighter | SLUS-00241 | NTSC-U | No | 3.80 by 2PS |
| Starfighter Sanvein | SLUS-01302 | NTSC-U | No | 3.80 by 2PS |
| Street Fighter Alpha - Warriors' Dreams | SLUS-00197 | NTSC-U | No | testinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything seems to work perfect. |
| Street Fighter Alpha 3 | SLUS-00821 | NTSC-U | Yes | 3.52 by krayziefox |
| Street Fighter Collection Disc 1 (Super SFII & Super SFII Turbo) | SLUS-00423 | NTSC-U | No | testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed. | Street Fighter Collection Disc 2 (Street Fighter Alpha 2 Gold) | SLUS-00584 | NTSC-U | No | testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed. |
| Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo) | SLUS-00746 | NTSC-U | No | testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed. |
| Street Fighter EX Plus Alpha | SLUS-00548 | NTSC-U | No | 3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music. |
| Street Fighter EX 2 Plus | SLUS-01105 | NTSC-U | No | testinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm. |
| Street Fighter - The Movie | SLUS-00041 | NTSC-U | No | 3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect. |
| Street Racer | SLUS-00099 | NTSC-U | No | 3.90 by 2PS. |
| Street Sk8er | SLUS-00818 | NTSC-U | No | popsloader @ 3.71:boots and plays fine - by killergp123 |
| Strider 1 | SLPS-02620 | NTSC-J | No | 4.01 M33-3 Works great even with fast disc speed set. 5.00 M33-3 Doesn't work. Black screen even before PS logo. |
| Strider 2 | SLPS-02621 | NTSC-J | No | popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph 5.00 M33-3 Works fine. |
Strider 2 | SLUS-01163 | NTSC-U | No | popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 - StriderH2 5.00 M33-6 |
| Strike Point | SLUS-00139 | NTSC-U | No | 3.80 by 2PS. |
| Striker Pro 2000 | SLUS-01078 | NTSC-U | No | 3.80 by 2PS. |
| Strikers 1945 | SLUS-01337 | NTSC-U | No | |
| Strikers 1945 II | SLES-03510 | PAL-E | No | 3.80 by 2PS. |
| Submarine Commander | SLES-02728 | PAL-E | No | Plays flawlessly on 5.00 M33-6
5.00m33-6, original from flash - works fine so far. - JEETY |
| Suiko Enbu: Outlaws of the lost dynasty | SLPS-00137 | NTSC-J | No | 3.72: Runs fine, no problems - by 2PS 3.80: Glitchy/corrupted graphics in-game - by 2PS |
| Suikoden | SLUS-00292 | NTSC-U | Yes | 3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie |
| Suikoden 2 | SLUS-00958 | NTSC-U | Yes | Freezes on Mist monster in 3.40 and below.
WORKS 100% on new 3.51 M33 Firmware - see Installing PSP 3.51 M33 Firmware. |
| Super Bubble Pop | SLUS-01528 | NTSC-U | No | 3.80 by 2PS |
| Super Puzzle Fighter II Turbo | SLES-00605 | PAL-E | No | |
| Super Puzzle Fighter II Turbo | SLUS-00418 | NTSC-U | No | CFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy |
| Super Robot Wars Alpha Gaiden | SLPS-03147 | NTSC-J | No | cfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load. |
| Super Robot Wars Alpha (part. Eng. trans.) | SLPS-02636? | NTSC-J | No | cfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet. |
| Super Robot Wars F | SLPS-01727 | NTSC-J | No | |
| Super Shot Soccer | SLUS-01464 | NTSC-U | No | 3.90 by 2PS. |
| Syndicate Wars | SLUS-00262 | NTSC-U | Yes | Works fine on 3.90 M33 tested by Knutsky |
| Syphon Filter | SCUS-94240 | NTSC-U | Yes | 3.90: Playable. ~NXMT 3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695 |
| Syphon Filter 2 | SCUS-94451 | NTSC-U | No | Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.*
3.90: Tested using a personal rip and the game is fully playable. Bin/Cue converted using Popstation GUI 3.0 with the default ID. ~NXMT 3.90: Works only with the 2 cds version (Fully playable, without crashes), the multidisk version doesnt work. - OPALAO 3.71 & 3.72: Works fine with the multidisk version at the beggining , random freezes at the flamethrower part and it freezes at the train mission - OPALAO |
| Syphon Filter 3 | SCUS-94640 | NTSC-U | No | 3.90: Playable. ~NXMT |
T
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| T'ai Fu: Wrath of the tiger | SLUS-00787 | NTSC-U | No | 5.00m33-6 -
Acquired the original psx game, used Ultra ISO to make .Bin and .Cue, loaded the Cue into Popstation Gui 3 to convert into eboot (to have audio tracks in-game). Ran the game with 4.01 pops. Runs well, no crashes seen beyond level 1.
Loading game: Two instability crashes. One involves not switching the memory card before choosing a save, the other involves save 1. Before choosing Save 2, you must first press the Circle button to switch from memory card 1 to 2, and then back to 1. There are 3 save sections per memory card. Save 1 causes the game to crash on load. (DO NOT USE) Save 2 allows the game to load (USE) - by MEGAXSTU/StriderH2
|
| T'ai Fu: Wrath of the tiger | SLES-01460 | PAL | No | 5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974 |
| Tactics Ogre: Let Us Cling Together | SLUS-00560 | NTSC-U | No | Works great on 3.71 and above - big thanks to Mr. SaintPizzy for the update. |
| Tail Concerto | SLUS-00660 | NTSC-U | No | |
| Tail of the Sun | SCUS-94607 | NTSC-U | No | Works perfectly on 3.71 M33
3.90 by 2PS. |
| Tales of Destiny | SLUS-00626 | NTSC-U | Yes |
3.03 OE-C: When using spells with animations(spells that make every unit on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours). 3.52:works flawless - krayziefox 3.71: When I was playing on 3.71 sometimes after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often. 3.72: Using popsloader to run 3.72 it seemed to freeze less than other versions, but I haven't tested it thoroughly, I only used it the last half of the game. 5.00m33-3:works flawlessly - by Druids1974 |
| Tales of Destiny II | SLUS-01355 | NTSC-U | No | 3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - ƒR()§†H@X |
| Tales of Phantasia | SLPS-01770 | NTSC-J | No | Get the English translation patch for this game here. The English translation patched and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 - DebugJunky 3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even hangs on FMVs). |
| Tall Infinity (The tower of wisdom) | SLUS-01547 | NTSC-U | No | 3.90 by 2PS |
| TAMA - Adventurous Ball in Giddy Labyrinth | SLPS-00003 | NTSC-J | No | 4.01 by 2PS |
| Team Buddies | SLUS-00869 | NTSC-U | No | Freezes on loading screen on 3.71 m33 - 2 & 4 |
| TechnoMage: Return of Eternity | SLES-03241 | PAL-E | No | Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6. |
| Tecmo Stackers | SLUS-00560 | NTSC-U | No | 3.90 by 2PS |
| Tecmo's Deception: Invitation To Darkness | SLUS-00340 | NTSC-U | No | |
| Tecmo World Golf | SLUS-00299 | NTSC-U | No | 3.80 by 2PS |
| Tekken | SLUS-00006 | NTSC-U | Yes | |
| Tekken 2 | SLUS-00213 | NTSC-U | Yes | 5.00 M33-6: Playable. - LiquidSnakE |
| Tekken 3 | SLUS-00402 | NTSC-U | Yes | 3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit 3.71 pops- works smoothly except for the credits.-Xzbit |
| Tekken 3 Golden Lion Edition | SLUS-00402 | NTSC-J | No | 3.80 by 2PS |
| Tempest X3 | SLUS-00283 | NTSC-U | No | 3.90 by 2PS. |
| Tenchu Stealth Assassins | SLUS-00706 | NTSC-U | Yes | 5.00 M33-6: Playable. - LiquidSnakE |
| Tenchu 2 | SLUS-00939 | NTSC-U | Yes | Lots of skipping during cutscenes, music, and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;) |
| Test Drive 5 | SLUS-00610 | NTSC-U | No | |
| Test Drive Offroad | SLUS-00396 | NTSC-U | No | |
| Tetris Plus | SLUS-00338 | NTSC-U | No | 3.52 only - by 2PS. |
| Tetris, The (SuperLite 1500 series) | SLPM-86581 | NTSC-J | No | 3.90 by 2PS |
| Tetris X | SLPS-00321 | NTSC-J | No | 3.80 by 2PS |
| Theme Hospital | SLUS-00275 | NTSC-U | No | Runs great on 3.71. And 3.80 |
| Theme Park | SLES-02688 | PAL-E | No | 3.90 by 2PS. |
| Thousand Arms | SLUS-00845 | NTSC-U | No | Hangs during opening sequence on 3.52 M33. One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunky Froze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -Formatt Encountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions. -Formatt |
| Thrasher Skate and Destroy | SLUS-00935 | NTSC-U | No | |
| Thrasher Skate and Destroy | SLES-02340 | PAL-E | No | |
| Threads of Fate | SLUS-01019 | NTSC-U | No | 3.40OE: completed the game for both characters. Tested by dish. Haven't had any problems on 3.71. |
| Three Stooges, The | SLUS-01486 | NTSC-U | No | 3.80 by 2PS. |
| Thrill Kill | SLUS-00752 | NTSC-U | No | Freezes on exit load 3.80 M33 (Tested by J30H30) Tested on 3.52 M33 by GamerbyDesign Works on 5.00 M33-6 By Roxas6662 |
| Thunder Force V: Perfect System | SLUS-00727 | NTSC-U | No | 3.90 by 2PS. |
| Time Bokan Series: Bokan to Ippatsu! Doronbo | SLPS-00609 | NTSC-J | No | 3.80 by 2PS. |
| Time Bokan: Yattaman | SLES-03651 | PAL-I | No | 3.80 by 2PS. | Time Crisis | SLUS-00405 | NTSC-U | No | No Music 3.71 M33-4 ~Beaniehat~ | Time Crisis - Project Titan | SLUS-00405 | NTSC-U | No | Time Gal & Ninja Hayate | SLPS-00383 SLPS-00384 |
NTSC-J | No | 3.80/5.00m33-6 by 2PS |
| Tiny Tank | SCUS-94427 | NTSC-U | No | 3.80 by 2PS. |
| Tiny Toons Adventures: The Great Beanstalk | SLUS-00638 | NTSC-U | No | 5.00 M33-3 Works fine. |
| Tom & Jerry In: House Trap | SLUS-00638 | NTSC-U | No | 3.90 by 2PS. PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91 |
| Tom Clancy's Rainbow Six - Lone Wolf | SLUS-01473 | NTSC-U | No | 5.00M33-4 - works fine. |
| Tomb Raider | SLUS-00152 | NTSC-U | Yes | Level doesn't load (3.52 M33-4/3.03)- J30H30 5.00 M33-3 Seems to work fine. |
| Tomb Raider | SLES-00024 | PAL-E | Yes | Tested on Firmware 3.40 OE-A by dvdchas |
| Tomb Raider II | SLUS-00437 | NTSC-U | Yes | It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign
Tested on slim psp 3.90 m33 3.03 pops. Works perfectly(as far as I can tell) doesn't freeze at training level. Used alcohol 52% to rip .ccd,.sub,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug |
| Tomb Raider II | SLES-00718 | PAL-E | No | Works with the new CDDA enabled version of Popstation - we'll post a link once we have one! Doesn't work with Firmware 3.40 OE-A by dvdchas |
| Tomb Raider III | SLUS-00691 | NTSC-U | No | 5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. - NoahBody |
| Tomb Raider IV (A.K.A. The Last Revelation) | SLUS-00885 | NTSC-U | Yes | Works with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00 |
| Tomb Raider V (A.K.A. Chronicles) | SLUS-01311 | NTSC-U | Yes | 5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42. |
| Tomba! | SCUS-94236 | NTSC-U | Yes | Works on 3.52 through 4.01 by Edric777
|
| Tomba! 2 | SCUS-94454 | NTSC-U | No | 5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky |
| Tony Hawk Pro Skater | SLUS-00860 | NTSC-U | Yes | Works great on 3.90 by smithy1185 |
| Tony Hawk Pro Skater 2 | SLUS-01066 | NTSC-U | Yes | works on 3.72. failed at main screen on 3.90
UPDATE: 5.00M33-3 Works perfectly fine. Played it on my TV. UPDATE: 5.00 M33-3 Gameplay works perfectly fine. Video openning crash in the ending, but the game continues. (mavincenzi)
|
| Tony Hawk Pro Skater 3 | SLUS-01419 | NTSC-U | No | |
| Tony Hawk Pro Skater 4 | SLUS-00967 | NTSC-U | No | works fine using 5.00 m33-6 |
| Total Drivin' | SLES-00307 | PAL-E | No | 3.11 only - other firmwares will crash. by 2PS |
| Total Eclipse Turbo | SLUS-00021 | NTSC-U | No | 3.90 by 2PS |
| Toy Story 2 - Buzz Lightyear to the rescue | Don't found | Pal-E | No | Unkown - Flanby |
| Trap Gunner | SLPS-01076 | NTSC-J | No | 3.90: US version doesn't work either try Trap Runner - By 2PS. |
| Trap Gunner-US version | SLUS-00679 | NTSC-U | No | 3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka |
| Trap Runner (PAL version of Trap Gunner) | SLES-01628 | PAL-E | No | 3.90: Runs great! by 2PS. |
| Treasures of the Deep | SLUS-00430 | NTSC-U | No | 3.90 by 2PS |
| Triple Play '99 | SLUS-00618 | NTSC-U | No | |
| TRL: The Rail Loaders | SLPS-02626 | NTSC-J | No | 3.80 by 2PS. |
| True Pinball | SLES-00052 | PAL-E | No | 5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash |
| Turnabout | SLUS-01499 | NTSC-U | No | 3.80 by 2PS |
| Tunnel B1 | SLUS-00188 | NTSC-U | No | 5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed. |
| Twisted Metal | SCUS-94304 | NTSC-U | No | Works fine. ~Beaniehat~ |
| Twisted Metal 2 | SCUS-94306 | NTSC-U | Yes | |
| Twisted Metal 3 | SCUS-94249 | NTSC-U | No | Odd audio glitch when approached by enemy vehicle |
| Twisted Metal 4 | SCUS-94560 | NTSC-U | No | <b>5.00 M33-4: Works perfectly, but will require CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~ |
U
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Ultimate Fighting Championship (UFC) | SLES-02903 | PAL-E | No | 3.90 by 2PS. |
| Um Jammer Lammy | SCUS-94448 | NTSC-U | No | 3.90 Sound issues - by 2PS. Sound is messed up 5.00 M33-6: NTSC-J version works perfectly. StormPooper. |
| Umihara Kawase Shun: Second Edition | SLPS-02549 | NTSC-J | No | 3.80 by 2PS |
| Unholy War | SLUS-00676 | NTSC-U | Yes | 3.03: Freezes on Pause screen after starting a new game.
3.10-3.72: Works fine |
V
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| V-Rally '97 | SLES-00250 | PAL-E | No | V-Rally 2 Championship Edition | SLES-01907 | PAL-E | No | 5.00m33-6 game runs great using 4.01 pops sheriff |
| V-Tennis | SLES-00285 | PAL | No | 3.80 by 2PS |
| Vagrant Story | SLUS01040 | NTSC-U | Yes | 4.01: Playable but with some slowdown at cut scenes with heavy 3D 3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi) 5.50: Tested played a bit and it works good so far. |
| Valkyrie Profile | SLUS-01156 | NTSC-U | Yes | 3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?>
3.71m33 Everything loads fine. A bit stutter in sound but it is very very minor. Might try 3.72 also to see how it goes - by Agentghost
3.71m33 You cannot check the equipment of a of a character without the game locking up. Same with 3.72 and 5.00 - Schlittk
5.00m33-3 Stop loading (black screen) during the Intro when Lenneth, after reminding marriage, starts walking towards Odin palace- by Druids1974
|
| Vampire Hunter D | SLUS-01138 | NTSC-U | No | Tested, working perfectly on 5.00m33-6 - DebugJunky |
| Vanark - Astro Trooper | SLUS-01035 | NTSC-U | No | 3.90: No probs - by 2PS 3.80: Hangs at boot - by 2PS |
| Vandal Hearts | SLUS-00447 | NTSC-U | No | 4.01: Worked perfectly - Hitcher
Worked perfectly in 5.00 M33-4 - XsilentX |
| Vandal Hearts II | SLUS-00940 | NTSC-U | No | 4.01: Working perfectly so far. Will update when completed - Hitcher. Works perfectly on 5.00 M33-6 PSP 3k 5.03 GEN C : works flawlessly by Haruhi91 |
| Vanguard Bandits | SLUS-01071 | NTSC-U | No | Flawless with 3.03 OEA 3.90: works flawlessly on my 3.90 firmware by LordJovanius |
| Vib Ribbon | SCES-02873 | PAL-E | No | 3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS 3.90: Crashes after the initial menus are bypassed (graphical crash). By 2PS 4.01 m33-2 Works perfectly. Tracks play. Now for the next challenge of getting custom tracks to play. |
| Victory Boxing Challenger | SLES-02727 | PAL-E | No | 3.90 by 2PS |
| Viewpoint | SLES-00123 | PAL-E | No | 3.52: Runs fine - by 2PS
3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS |
| Vigilante 8 | SLUS-00510 | NTSC-U | No | Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems
Update from dopi:On POP's 3.40 - sound works only sfx no music. Every level works no freezes, completed "quest mode" with no prob. |
| Vigilante 8: Second Offense | SLUS-00868 | NTSC-U | No | Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine. |
| Virtual Hiyru No Ken | SLPS-00338 | NTSC-J | No | 3.90 by 2PS |
| Virtual Pro-Wrestling | SLPS-00449 | NTSC-J | No | 3.80 by 2PS |
| VIRUS: It is aware | SLES-01317 | PAL-E | No | 3.90 by 2PS |
| Volfoss | SLPS-03140 | NTSC-J | No | works perfekt with 3.90m33-2.Tested by Knutsky |
| VR Powerboat Racing | SLUS-00625 | NTSC-U | No | |
| Vs. | SLUS-00513 | NTSC-U | No | 3.90 by 2PS. |
W
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Wanted | SLES-04158 | PAL-E | No | 3.80 by 2PS. |
| War Games | SLUS-00599 | NTSC-U | No | 3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load) | War Gods | SLUS00328 | NTSC-U | No | 5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0 |
| Warcraft II: The Dark Saga | SLUS-00480 | NTSC-U | Yes |
3.72 M33 Works fine |
| Warhammer: Shadows of the Horned Rat | SLUS-00117 | PAL-E | No | |
| Warhawk | SCUS-94305 | NTSC-U | No | Plays fine on 3.72. Minor strangeness during some FMV's. By RandomManA. | Warzone2100 | SLUS00819 | NTSC-U | No | Runs Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail. |
| WCW Backstage Assault | SLUS-01274 | NTSC-U | No | Works fine on 5.50 (5.50 GEN-a, from flash) |
| WCW vs. NWO: Thunder | SLUS-00779 | NTSC-U | Yes | |
| Weakest Link, The | SLUS-01413 | NTSC-U | No | 3.80 by 2PS. |
| Welcome House 2: Keaton and his uncle | SLPS-00633 | NTSC-J | No | 4.01 by 2PS. |
| Wild Arms | SCUS-94608 | NTSC-U | Yes | testinsomegames: Everything seems to work fine in 5.00M33-3. PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91 |
| Wild Arms | SCES-00321 | PAL-E | Yes | 5.00 M33-4: Runs just fine. Tested by Tickolas |
| Wild Arms 2 | SCUS-94484 | NTSC-U | No | Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play 5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho |
| Wild 9 | SLUS-00425 | NTSC-U | No |
3.90 by 2PS |
| WipeOut | SCUS-94301 | NTSC-U | No | Tested on 3.52 M33-4 by GamerbyDesign 5.00 M33-4 no music. by Killy |
| WipeOut | SCES-00010 | PAL-E | No | Tested on 3.80m33-5 5.00 M33-6: Game runs OK. No music. ChapmeisterFlash |
| WipeOut 2097 | SLES-00327 | PAL-E | No | Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas UPDATE: Working fine in 3.80 M33-5. 5.00 M33-6: Hangs after intro. ChapmeisterFlash |
| WipeOut XL | SCUS-94351 | NTSC-U | Yes | Tested on 3.52 M33 by GamerbyDesign 5.00 M33-4 no music. by Killy |
| Wip3Out (WipeOut 3) | SLUS-00865 | NTSC-U | No | 5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy |
| Wip3Out (WipeOut 3) | SCES-01909 | PAL-E | No | Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-5 5.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash |
| Wip3Out (WipeOut 3)(special edition) | SCES-02845 | PAL-E | No | 3.71 pops: Works fine, music plays.3.80 pops: Works fine, music plays.
5.00 M33-6: Works fine, music doesn't play. |
| World's Scariest Police Chases | SLES-03425 | PAL | No | 5.00m33-3: works flawlessly - by Druids1974 |
| Worms | SLUS-00336 | NTSC-U | No | |
| Worms Armageddon | SLUS-00888 | NTSC-U | x | 5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2. >> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash". Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20 |
| Worms Pinball | SLES-00483 | PAL | No |
3.01-4.01 (Several issues): |
| WTC World Touring Championship | SLPS-02852 | NTSC-J | No | |
| Wu-Tang Shaolin Style | SLUS-00929 | NTSC-U | No | |
| WWF Attitude | SLUS-00831 | NTSC-U | No | |
| WWF Smackdown | SLUS-0927 | NTSC-U | Yes | |
| WWF Smackdown 2: Know Your Role | SLUS-01234 | NTSC-U | No | 3.71: Playable. ~NXMT
4.01 M33-2: Entrances or loading screens do not load, otherwise the game plays fine. 5.01 M33-3: Loading screens still don't work, but entrances seem to work perfectly fine, and the rest of the game runs pretty smooth. |
| WWF Smackdown 2: Know Your Role | SLES-03251 | PAL-E | No | |
| WWF Warzone | SLUS-00495 | NTSC-U | Yes | |
| WWF Wrestlemania: The Arcade Game | SLUS-00013 | NTSC-U | No | testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine. |
X
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| X-Com: Terror from the Deep | SLES-00077 | PAL-E | Yes | |
| X-Com UFO Defence | SLUS-00141 | NTSC-U | No |
Bad Mr Frosty Played this for hours and hours and hours using 4.01. No probs. Also works fine in 5.00 but no CD Music. |
| X-Files | SLUS-00915 | NTSC-U | No | |
| X-Men Vs Street Fighter | SLUS-00627 | NTSC-U | No | testinsomegames: Seems to work fine in 5.00
5.00 works perfectly - DebugJunky |
| X2: No Relief | SLES-00455 | PAL-E | No | 3.80 by 2PS |
| X2: No Relief | SLPS-00766 | NTSC-J | No | 3.80 by 2PS |
| Xenogears | SLUS-00664 | NTSC-U | Yes | First form Deus has an attack that locks game. (beat him quickly)
3.52 m33: May freeze during the "Old Movie Countdown" scene. Use 3.40 if this happens. There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack with X button, that attack should kill Deus, is important that you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan. 3.71 M33: Seems to work without problems, except a small sound hitch upon leaving the Save menu. May be in the original game? On 5.00 m33-6 using POPS 3.71 it seems to work perfect for me, I had no sound glitch like the above poster. BIN/CUE made with Toast 8 and EBOOT made with Prometeus on Mac - DebugJunky On 5.50gen-d3 using POPS 3.72, same as above. 3.90 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: No problems observed with freezing as seen by author above after roughly three hours of gameplay (up to falling into the caverns beneath the desert). Game was ripped using CloneCD from original discs, and converted to a multi-disc EBOOT via PSX2PSP 1.4.2, with maximum compression enabled. --SargeSmash 5.00m33-3: Everything seems to be working. 5.00m33-6: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. --TRaGiC 5.00m33-6: Play using 3.71 got pass the "shatter" effect and continue to play for one hour no problems. --Chii Winglese 5.00m33-6: Using 3.71 pops worked fine other than 1st form Deus. I tried waiting for his 1/2 HP attack (he needs to use it 3 times before you can beat him with System ID) but he seems to randomly cycle through 3 attacks even if you don't attack him. 1 of those attacks locks up the game every time, not just on the PSP, but on PS2's and PC emulators as well. I had to use my PS3 to copy the save file to a Memory Card and use my PS1 to beat him, then copy the save file back to my PSP after. --Phane |
| Xevious 3D/G+ | SLUS-00461 | NTSC-U | No | 3.80 by 2PS. |
Y
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| You Dont Know Jack | SLES-03499 | PAL-G | No | 4.01 Pops - works perfectly - EasySan |
| YoYo's Puzzle Park | SLES-01784 | PAL | No | 3.80 by 2PS |
| Yu-Gi-Oh! Forbidden Memories | SLUS-01411 | NTSC-U | No | Works perfectly on 3.51 pops tested by Raymondgt08 |
Z
| Name | PSX ID | TV Type | Manual (Y/N) | Notes |
| Zanac X Zanac | SLPS-03354 | NTSC-J | No | 3.90 by 2PS. |
| Zero Divide 2 | SCES-01094 | PAL-E | No | 3.90 by 2PS. |
| Zoop | SLUS-00078 | NTSC-U | No | 3.72/90 by 2PS. |
External links
SonyIndex.com - List of every single GameID
Azumandias' PSXPSP Manuals - This site also has maps, guides, walkthroughs and a request section if the manual you need is not available.
Have a game to add to the list? Either edit this wiki page, or send the info in to John Hummel.

